AquaTrack
A connected smart-bottle and mobile-app concept designed to help people notice and improve their daily water consumption.
Projects
My projects range from products in active development to university research and early technical experiments. Each one reflects a stage in how I learned to connect software with a practical need.
A person-led way to communicate preferences, routines and support needs across the people and settings involved in daily life.
Full project overview ↗Current collaboration · EducationA nonprofit programme helping sixth-form students build practical skills for life beyond school, shaped with students and grounded in evidence.
Programme overview ↗I designed and deployed an Azure-based workflow that parses supplier data, applies business rules and creates customer communications. It removed more than 1,200 manual hours a year and approximately £45,000 in annual support-desk effort.
Related analysis of ticket and process data helped reduce customer resolution time from around two weeks to two or three days.
See professional experience ↗A connected smart-bottle and mobile-app concept designed to help people notice and improve their daily water consumption.
A gesture keyboard that lets a person draw characters in the air, exploring an alternative route for written communication.
A Chrome extension using URL features and a Random Forest model to identify likely phishing links. The work was published in IRJET.
A prototype combining optical character recognition with text-to-speech to make printed information easier to access.
A face-recognition attendance prototype built with Python and Raspberry Pi.
A prototype using Firebase with WhatsApp and interactive voice response integration.